Nomura: We're still improving the quality of Kingdom Hearts III

Following the brief look at new gameplay glanced at Disney’s D23 event last week, Tetsuya Nomura was quizzed briefly about the upcoming Kingdom Hearts III by the editors at Famitsu on the content in the trailer and what it means for the game going forward.

The footage itself – which can be viewed here – was entirely authentic, according to a translation from @SQEXGal. However, with the game in its current state of development, it’s still hard to comprehend everything that will be taking place on screen. To that end, Nomura says the team is still working to improve the quality.

“I wanted to put out the information for Kingdom Hearts HD 2.5 and Kingdom Hearts 3 quickly for those who couldn’t attend, so we made the trailer public online,” said Nomura. “Since they’re both still in production, the trailers are short, but I hope that fans enjoy them. We are brushing up Kingdom Hearts HD 2.5 even more than 1.5 – the staff is doing their best to improve it as much as possible.”

As this is the first time that Kingdom Hearts III is being shown using in-engine footage, Nomura said that it’s still not in a condition in which viewers can fully grasp it. “We’re going to improve the quality much more still after this. In the trailer you see three of Sora’s new moves, and they demonstrate two different attack systems – the first being Keyblade transformation. The Keyblade transformation is different for each Keyblade, and the battle style changes as well.

“The second is the Disney attraction inspired Attraction Flow. Attraction Flow is an evolution of Kingdom Hearts 3D’s Flowmotion. With Attraction Flow, you can choose which move you want to use against which enemies on the spot, and even during an enemy outbreak you’ll control Sora’s attacks. These new actions are just a fraction of Kingdom Hearts III′s new components, so please wait for additional information in the future.”

Via: FF-Reunion.


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Erren Van Duine As a self-professed Final Fantasy fan, Erren created Nova Crystallis in 2009 as a place to collect the latest information on her favorite series. As owner and Editor-in-Chief, she also spends her time as a freelance illustrator.

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