Watch the Kingdom Hearts III D23 Expo trailer here By Erren Van Duine on October 15, 2013 at 2:00 AM

Square Enix has released the new Kingdom Hearts III gameplay trailer shown at the D23 Expo in Japan. The new trailer features exciting new abilities, attacks and enemies from the game – still a work in progress and without a concrete release time-frame.

While the game is obviously still early in development, Nomura did confirm that the content shown in the video is already the kind of play that is possible. Kingdom Hearts III will be available for PlayStation 4 and Xbox One. In the meantime, fans can catch up on the series through the recently released Kingdom Hearts HD 1.5 ReMIX and 2.5 ReMIX due out some time next year.

  • Jesus Christ

    It’s gorgeous! I love it. The graphics of the the characters animation is simply stunning! I don’t see any Toy Story elements anywhere though. Where are the little green soldiers?

  • Protosin

    Wow. This is really incredible. I’m glad we got a trailer!

  • Ryu-Chan

    I still can’t believe how amazing the graphics look..!

  • Sapientia

    Wasn’t expecting another trailer, but then again I haven’t been following the D23 event either.
    And those graphics, wow…welcome to the next generation…

  • LGFFan

    some of it..kinda saddened i did not see all of what everyone has mentioned on blogs :/

  • MrFinalgamer

    this looks amazing…but i’am confused. why did they bring back the command styles back, but not the best part of BBS’ gameplay, the command deck! still looks fantastic though. finally we actually have PIXAR quality graphics

  • Sapientia

    We’re practically playing a PIXAR movie, huh? Even better, it’s a game~

  • Acolyte Halcyon


  • Caliburn

    Even better comming from Jesus Christ.

  • Nokuto

    It’s so beautiful… ;_;

  • Sapientia

    This game will be the newborn son of Jesus! (no one need be offended please, it’s just a light joke)

  • Nick Greeley

    Not happy about the old command system being back…oh well. Win some, lose some lol

  • Anime10121
  • Neutron15

    I hope the game will look like these

  • TheCandyGiraffe

    Incredible! Considering this is still pretty bare bones, it looks beautiful. I can’t wait to see how it’ll all look polished up in a year or two’s time. Not saying the game will be out by then, but it’ll be fun to look back on this and see how far it’s come. One thing though, didn’t someone mention ‘little green men’ from Toy Story? What was that all about?

  • Jesus Christ

    What’s so alluring about this teaser trailer is that it concretizes the very essence of what DISNEY (theme-parks) is all about. Think about it. You have the festive and vibrant music and lights, spectacular waterworks and fireworks, and magical ship and train joyrides! On top of that, there are many colorful worlds to visit and dive into. Now that I think about it, Kingdom Hearts III is a Disney amusement park of its own!

    Sit back and enjoy the fabulous Kingdom Hearts train ride! *Chugga chugga chugga chugga CHOOO CHOOO!!!*

    Can I get an Amen?

  • Mateus.E

    Well,from the get go,unlike XV,Nomura is already aware of how the story will end.He had a decade to develop the saga,after all.That saves him a massive time.He even has numerous gameplay references,like KH1,KH2,BBS and DDD and even XV he can mix and see.But yeah,I have to agree that this is rather barebones.But once they finish XV,this game will be finished quickly,perhaps a year later,who knows.

  • Mateus.E

    hmm…twin guns,well,Sora has been taking classes form Xigbar,”as if”.heh.The fire spell got a massive jump in tracking skills and speed.

  • Hard Truth

    Really nice. It’ll be interesting to see how development goes from here, but a nice place to start.

  • EX+

    This is early development. By release, this game will look like a Pixar movie.

  • TO

    The areas in-game look to be a lot bigger than previous installment is the series.


  • Leon Aether

    I think that SE will make the best finale for Sora and his friends! The next gen is a great door to create true masterpieces, and KHIII will surely be one of them!

  • KingObscura

    Yes it’s about time that next-gen consoles is finally capable of some Pixar/graphics..

  • EX+

    SE on a roll. Now in regards to when this game will release, I’m gonna say late 2015 or early 2016. They’re not making FFXV or this (definitely not) for the PC (Which would mean developing them on different levels and waste time, plus there’s no demand for it), so it shouldn’t take forever.

  • EX+

    Hell yeah. People crying over BF4. Lol.

  • Jesus Christ

    A few other things/concerns on my mind after watching this teaser trailer:

    1) They are going to reuse/remaster/redo old songs in previous Kingdom Hearts games for the third installment. I hope they have more new songs in the new soundtrack.

    2) Character faces, especially Donald and Goofy, looks bland and blank – you know, expression-less.

    3) The environment is STILL barren. Anyone who plays any old Kingdom Hearts game know this to be true. It’s like it’s always has to be the protagonists and the enemies on the screen and the surrounding is lifeless. Where is everybody else? No pedestrians? No animals? No bugs? Will there be wind and rain? I’d read reviews and notice complaints on this all the time and surely this is one conspicuous flaw that is the reason to why past Kingdom Hearts games get rated down. I hope Square-Enix give the fans one or two hustling and bustling communities this time around.

    Anybody else feel this way?

  • Somber

    This is just a prototype of a prototype. Not even close to initial versions.

  • Hard Truth

    Yeah, I do share similar concerns from the trailer. While I very much like the look of it, the environment I hope will be given a fine-tune from previous installments where they seem devoid of activity. That would give more identity to the areas which SDG traverse and explore. Hopefully, that will be something that they have planned as they develop, but we’ll see.

    The music is more than likely just because they are the only ones they have at the moment (those were the songs that played in those venues (Twilight Town/Rock Titan) in the original games). I’m sure the new OST will come through in later developed trailers.

  • James Stine

    I can answer all of these.

    >teaser trailer

    This is a mockup video.

  • Jesus Christ

    Hey, I know this teaser trailer is all concept/early in development stuff. The points I make are just concerns … small ones. But, the environment one is the one I’m really concerned about. Look at all previous Kingdom Hearts games, even the latest entry (Dream Drop Distance). The environments are always lifeless.

    I’m saying all of this this on the count of love. FYI!

  • Somber

    Even a prototype matches pixar qualitiy. I can’t imagine how spectacular the game will be in the future. PS4 graphics! people πŸ˜€

  • Somber

    Because of PS2’s capabilities, i guess. PS4 will correct everything.

  • Jesus Christ

    Remember XII? There’s lots of lively communities (e.g., bazaar in Rabanastre) and there’s a wide variety of colorful environments. That’s on PS2.

  • Sorahearts

    This is an awesome trailer πŸ˜€ I could watch this a million times

  • James Stine

    What do you think the Pirate Ship and Big Magic Mountain are? Do you think they’re summons? How would Big Magic Mountain even be used as a summon in normal circumstances? Will the game just intelligently detect enemies and circle the train around them allowing you to attack?

    Also, as for the menus, for the normal one we have:

    γŸγŸγ‹γ† – Attack
    まほう – Magic
    をむテム – Item
    しょうかん – Summon

    Nothing new here.

    For Pirate Ship, we have:
    ロールスプラッシγƒ₯ – Roll Splash
    ジャンプγ‚ͺフ – Jump Off

    For Big Magic Mountain we have:
    レむドラむド ? – ? (I don’t think I’m reading this one properly, not sure what it says)
    ジャンプドッジ – Jump Dodge
    γ‚²γƒƒγƒˆγ‚ͺフ – Get Off

    Seems like you’ll be able to cancel these at any time with “Jump Off” or “Get Off”.

    One thing to also note, look above the menus for Big Magic Mountain and Pirate Ship, under the little graphic with the name you’ll notice a blue bar slowly going down, this is likely the gauge which indicates how long it lasts.

    I think it’s safe to say this is something like a Limit Break or Summon from the previous gauge, where they only last a set amount of time.

    Also notice, under TwoShoot Blaster, there’s an orange gauge meter as well for the duration of this as well, much like a Limit Break.

    If someone else knows the first menu option for Big Magic Mountain, please reply to me with what it is. It almost seems like it’s supposed to be Raid Ride or something, maybe like Strike Raid with the Ride? I’m not sure, please reply if you know.

    Ah! One other thing to note, if you look at the very end, when Sora, Donald and Goofy jump off Big Magic Mountain, the command menu changes to the normal one right before the screen fades to white. This definitely shows that it’s an ability of some kind, and you’ll be able to attack Rock Titan normally.

    Notice anything else with the trailer?

  • Hard Truth

    It is even more apparent in Dream Drop Distance. One of the painful episodes I can recall is traversing through the world based on the Hunchback of Notre Dame, and how empty some of those venues were. It deserved far better than that in my opinion. Again, hopefully that’ll be changed come KH3 with more vibrant and active landscapes and venues. That would be a welcome change.

  • James Stine

    I understand what you mean, I don’t think you should be concerned though.

    Let’s turn this around though and instead we can just say this is what we hope for, yes? We all agree that these sorts of things need to be in the game. Lively worlds with NPCs animals even bugs yes, would be nice to see butterflies. Definitely wind and rain, I’d love to have a weather system in the game for worlds that it makes sense in.

    Here’s hoping Nomura doesn’t let us down, and I don’t think he will!

  • Hard Truth

    Good point

  • Erren Van Duine

    レむドラむド could be Raid Ride? Maybe…

  • Jesus Christ

    Right right right! My concern is based on the history of the franchise. There’s no doubt in my mind these are the things on my wishlist. I hope for all of these things.

    PS2 handle these things well for XII, so PS4 should be a piece of cake! SE just need to be willing to add such contents.

  • James Stine

    Yeah, that’s what I was thinking, perhaps a play on Strike Raid and being on the ride.

  • Iceygames

    KH 1.5 = 2013
    KH 2.5 = 2014
    KH 3…. come on, let it be 2015.

    They last trailer they showed was at E3 remember, they said all this stuff about you know there wasn’t really much to show of anything else in the game. Here we are now and they show this! I think they could pull for a summer or fall release of KH 3

  • Ryu-Chan

    I know, and that’s why I’m amazed at the graphics, despite it all only being in the early stages of development. This game is going to be a beast!

  • I expect this to be a 2016 title. 2.5 for 2014, RE: Dream Drop Distance for 2015, and 3 in 2016.

  • TO

    Maybe it’s only available for boss fights?

    If it is usable at any given environment, however, that must mean that areas will be really big and open in III.

  • James Stine

    Yeah, maybe.

    The thing is, Pirate Ship is used on regular enemies, so who knows.

  • TO

    I would really love it if it had open areas.

    Let’s just hope for the best! πŸ˜€

  • James Stine

    Yes, I really would.

    One of my favorite levels in the original Kingdom Hearts is Neverland, I really love going to the Clock Tower and flying around it looking out at the city at night with the few windows lit up.

    The music, the atmosphere, it just makes me so happy, and wish that I could be there flying around the city at night.

    I really hope that we get these sort of experiences in Kingdom Hearts III.

    Just listen to that song…

  • SykraS

    Am I the only one who thinks that it will be released in 2017 or maybe 2018. we can expect FFXV in 2015 or 2016 and they said that they will be far apart. this is honestly my realistic expectation. even though i can’t wait for any of them.

  • InWaves257

    and XII was also the worst FF game ever made, i would rather have a decent game play + story +Music than 23132344324 Random people who you never even take notice of and the abomination that was FFXII

  • Wassim Mokhtar


  • Wassim Mokhtar

    Im literally crossing fingers for a toy story world, a princess and a frog world (that’ll spice up the lore wont it? new princess of heart maybe?), a treasure planet world and most of all an Atlantis: the lost empire world with Michael J Fox as Milo again. If it has all of that……. “You’re bout to some serious shit”

  • Caliburn

    They are developing both games on PC… They port it to PS4 and Xbox One, at least FF15 does that, i think i have heard the same about Kingdom Hearts, the ting is porting a game dont really take that much time, (not for this generation anyway) And though the demand may not be so high, i hope its high enough for it to be realesed on PC, eventually. I may be a bit selfish here since i am primeraly a PC gamer, but releasing a game on PC does not hurt them. If they release it some months after the consoles. (i couldnt imagine how)

  • Caliburn

    I have to disagree with you on that part, i dont like it when people bash on one of my favourite games.

    But regarding wanting story, gameplay and story over enviroment is totaly understandable. But you could easily have both.

  • Somber

    I agree. KH’s worlds are very lifeless. That’s one terrible flaw. It shouldn’t been on KHIII

  • Somber

    Again?! Tired of those.

  • Jesus Christ

    Right! And the fact that the latest entry (Dream Drop Distance) didn’t even “try” to improve it in any way tells me that this is an unfortunate tendency for Square Enix do to it again *KNOCK ON WOOD*. The history of the series provide a strong indication for this continuous flaw – that’s nine games. Now, the HOPE is to have it rectified in Kingdom Hearts III.

    You would think that they would’ve had the incentive to make the change in Dream Drop Distance after so many games with this flaw, but it didn’t happen. So, I wonder if this is even a priority for the developers. I know the PS2/3/4 can handle it, without a doubt, but is it a priority for the game? Does Kingdom Hearts series need to include active communities? I think it should and I know I’m not alone on this. The developers have to be willing to do it. Famitsu or Dengeki need to press on this matter with Nomura.

  • TO

    I’ve never played KH1 *Hides face in shame*

    I’m going to buy it today, though!

  • Mateus.E

    well,maybe SE thinks that the worlds are lively because the heartless/nobodies/unversed/Dream eaters(nightmare) can spawn from anywhere on the field,lol.
    KH2 did try to make it less worse…by making small hubs within the worlds,by the save points…And well,DDD had a reason to be lifeless…the people on those worlds were simple dreams,recreation of events…so yeah…maybe KH3 will really have a lively world.PS4 is an amazing kid after all.

  • Jesus Christ

    “well,maybe SE thinks that the worlds are lively because the heartless/nobodies/unversed/Dream eaters(nightmare) can spawn from anywhere on the field,lol.”

    -Yeah, when they do appear, it’s very eventful. But, I’m referring to NPCs. Where are the other little kids in Prankster’s Paradise (we know they exist in the movie)? Where are all the other villagers in La CitΓ© des Cloches? They all can exist in dream form. This is just two examples. Let’s not forget about all the other worlds in all the other games. LOL … *sigh*

    “And well,DDD had a reason to be lifeless…the people on those worlds were simple dreams,recreation of events…so yeah”

    -I don’t buy this argument for the lifelessness in Kingdom Hearts: Dream Drop Distance. Just because it is a dream world doesn’t inherently mean there can’t be life. This is a fantasy world after all and there’s a lot of nonsense around, all that Nomura has to do is make a sketch and it comes to life. You could just have NPC with very generic face walking around. This might not be the best, but at least it give us an inkling they are trying.

    “maybe KH3 will really have a lively world.PS4 is an amazing kid after all.”

    -Yes, that’s the hope… hope for a very very very long time. LOL

  • EX+

    You’re right, but making a game for the PC and making a game on the PC are 2 different things. I think you know what I mean. You have to make the game on different levels for different PCs, which costs time and money, which SE doesn’t want to stretch or prolong. It most likely will go to PC a few years after release, but mainly to avoid piracy as much as possible (I’m talking about FFXV, KH3 has much less of a chance).

  • Mateus.E

    heh,just a joke.Well,I try not to remember where they spawn…so as to make things more lively,Well,I too hated DDD’s worlds…they were particularly lifeless…even for KH standards.Well,also,it is for 3ds….there is the tech issue.KH2 was the most “lively” because of those small hubs where the party splintered…and it was just for PS2.

  • Mateus.E

    well,we need to wait too see,unfortunately.Pressing them won’t work,they will just waltz through the questions.

  • Jesus Christ

    “well,we need to wait too see,unfortunately.Pressing them won’t work,they will just waltz through the questions.”

    It’s better than nothing. But, let’s say Nomura does “waltz through the questions” regarding this issue, it does, in effect, give us a clue of the importance of “active communities” in the Kingdom Hearts series in the view of the developers.

    Note that in recent interviews regarding Kingdom Hearts III, Nomura is WILLING to boast the evolution of the battle system and we know this to be true – just play the games. We know tat each new game has implemented a new and enhanced and more dynamic battle system. So, it’s crystal clear, at least for me (but, I know I’m not alone on this), that battle system upgrade is (one of) the top priority for the series in general. I don’t think or remember any recent interview in which a question about lifeless environments was inquired of Nomura. It doesn’t hurt to ask. And if he were to brush it off, it just mean this game component is not top priority and that would be an unfortunate answer. Silence is also a response.

    If he’s willing to talk generously about other subjects for KHIII, why can’t he answer one simple question about environments?

  • Jesus Christ

    I’m no tech expert, but I’m confident that had Nomura decide to add a few generic NPC walking around here and there in each world, it wouldn’t kill the 3DS. They don’t have to talk, even if they just walk around gives me an inkling they are trying to improve this aspect of the game. I understand there’s a limit the handheld’s power, but, you can still make it work. A few NPCs, that shouldn’t be a problem.

    KH series has a poor standard for lively environments if KH2 is the best example. LOL. I’m saying this with love, but, again, this is sad.

  • Mateus.E

    I understand.It ain’t just KH.Many rpgs are cutting fat and reducing the number of interactions with NPCs and towns.

  • Mateus.E

    because the game is just a prototype.I don’t think he can answer about how the kid will be when it wasn’t even born yet.When someone asks him on a inappropriate occasion,he skips the question entirely.Better to use those small times he opens up to the world to ask him something that is more likely of him to respond.
    The battle system is one of the gens of this series,that is for certain.He is also focusing on that because it’s a safe place to stand while the terrain is being readied.

  • Jesus Christ

    Well, maybe you’re right. Maybe rich environments isn’t a realizable characteristic of the series and clearly so because we never really saw one for the past nine games (with a very minor exception in KH2 … very minor, very). BUT, if this is truly the case for the series future, I think it’s a disconcerting one. It’s really unfortunate.

    “Many rpgs are cutting fat and reducing the number of interactions with NPCs and towns.”

    I don’t know. I don’t know about this statement. I’d like to see solid evidence for this. But, let’s say it’s the truth that’s the trend nowadays. I say it’s a bad trend. Don’t follow it. Period. LOL

  • Jesus Christ

    “because the game is just a prototype.I don’t think he can answer about how the kid will be when it wasn’t even born yet.”

    -Not really understanding this statement, but I’ll try to answer. Nomura doesn’t have to give us a solid confident answer. He can say something along the line of, “yes, we have ‘plans’ ” or “yes, we do ‘consider’ liven up the environments this time around”. You know subtle clues. Even worse, he can say “please be excited about the environment” as annoying as that may be, it tells us something without telling us anything either. Prototype/early in development, I get it. But, he can still talk about his visions.

    “When someone asks him on a inappropriate occasion,he skips the question entirely.”

    -Example? When was this?

    “Better to use those small times he opens up to the world to ask him something that is more likely of him to respond.”

    -Agree to disagree, respectfully. If I was the interviewer, I’d ask. Plain and simple.

  • Mateus.E

    Well,that goes to any producers,I think.If he is focusing on battle system perhaps it would be best to ask him for details on Battle system?Hmmmm…well,ask him,if you get the opportunity.Maybe he will respond,who knows,maybe he won’t.Well,I would ask about caracters,but that he won’t respond…worlds he has not even chose all of them…

  • Caliburn

    The game was running on a high end PC, and it is using DirectX 11, that means “porting” the game wont really be that difficult. I hope it comes out a few months after the console release. But the thought of running FFXV on 120fps with full graphics is what makes me get up in the morning. I dont really care about KH coming to PC for some reason, tho i am equally excited for that game. It just doesn’t bother me. But porting a game to PC is never a technical issue.