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Watch the Kingdom Hearts III D23 Expo trailer here By Erren Van Duine on October 15, 2013 at 2:00 AM

Square Enix has released the new Kingdom Hearts III gameplay trailer shown at the D23 Expo in Japan. The new trailer features exciting new abilities, attacks and enemies from the game – still a work in progress and without a concrete release time-frame.

While the game is obviously still early in development, Nomura did confirm that the content shown in the video is already the kind of play that is possible. Kingdom Hearts III will be available for PlayStation 4 and Xbox One. In the meantime, fans can catch up on the series through the recently released Kingdom Hearts HD 1.5 ReMIX and 2.5 ReMIX due out some time next year.

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  • Wassim Mokhtar

    I am not worthy to see it I AM NOT WORTHY TO SEE THIS HOLY CRAP THE GRAPHICS AND AND AND AND THE WORLD ITS ITS ITS TWILIGHT TOWN and that GAMEPLAY!!!!! MY GOD THIS IS KINGDOM HEARTS III !!!!

  • Wassim Mokhtar

    Im literally crossing fingers for a toy story world, a princess and a frog world (that’ll spice up the lore wont it? new princess of heart maybe?), a treasure planet world and most of all an Atlantis: the lost empire world with Michael J Fox as Milo again. If it has all of that……. “You’re bout to some serious shit”

  • Caliburn

    They are developing both games on PC… They port it to PS4 and Xbox One, at least FF15 does that, i think i have heard the same about Kingdom Hearts, the ting is porting a game dont really take that much time, (not for this generation anyway) And though the demand may not be so high, i hope its high enough for it to be realesed on PC, eventually. I may be a bit selfish here since i am primeraly a PC gamer, but releasing a game on PC does not hurt them. If they release it some months after the consoles. (i couldnt imagine how)

  • Caliburn

    I have to disagree with you on that part, i dont like it when people bash on one of my favourite games.

    But regarding wanting story, gameplay and story over enviroment is totaly understandable. But you could easily have both.

  • Somber

    I agree. KH’s worlds are very lifeless. That’s one terrible flaw. It shouldn’t been on KHIII

  • Somber

    Again?! Tired of those.

  • Jesus Christ

    Right! And the fact that the latest entry (Dream Drop Distance) didn’t even “try” to improve it in any way tells me that this is an unfortunate tendency for Square Enix do to it again *KNOCK ON WOOD*. The history of the series provide a strong indication for this continuous flaw – that’s nine games. Now, the HOPE is to have it rectified in Kingdom Hearts III.

    You would think that they would’ve had the incentive to make the change in Dream Drop Distance after so many games with this flaw, but it didn’t happen. So, I wonder if this is even a priority for the developers. I know the PS2/3/4 can handle it, without a doubt, but is it a priority for the game? Does Kingdom Hearts series need to include active communities? I think it should and I know I’m not alone on this. The developers have to be willing to do it. Famitsu or Dengeki need to press on this matter with Nomura.

  • TO

    I’ve never played KH1 *Hides face in shame*

    I’m going to buy it today, though!

  • Mateus.E

    well,maybe SE thinks that the worlds are lively because the heartless/nobodies/unversed/Dream eaters(nightmare) can spawn from anywhere on the field,lol.
    KH2 did try to make it less worse…by making small hubs within the worlds,by the save points…And well,DDD had a reason to be lifeless…the people on those worlds were simple dreams,recreation of events…so yeah…maybe KH3 will really have a lively world.PS4 is an amazing kid after all.

  • Jesus Christ

    “well,maybe SE thinks that the worlds are lively because the heartless/nobodies/unversed/Dream eaters(nightmare) can spawn from anywhere on the field,lol.”

    -Yeah, when they do appear, it’s very eventful. But, I’m referring to NPCs. Where are the other little kids in Prankster’s Paradise (we know they exist in the movie)? Where are all the other villagers in La Cité des Cloches? They all can exist in dream form. This is just two examples. Let’s not forget about all the other worlds in all the other games. LOL … *sigh*

    “And well,DDD had a reason to be lifeless…the people on those worlds were simple dreams,recreation of events…so yeah”

    -I don’t buy this argument for the lifelessness in Kingdom Hearts: Dream Drop Distance. Just because it is a dream world doesn’t inherently mean there can’t be life. This is a fantasy world after all and there’s a lot of nonsense around, all that Nomura has to do is make a sketch and it comes to life. You could just have NPC with very generic face walking around. This might not be the best, but at least it give us an inkling they are trying.

    “maybe KH3 will really have a lively world.PS4 is an amazing kid after all.”

    -Yes, that’s the hope… hope for a very very very long time. LOL

  • EX+

    You’re right, but making a game for the PC and making a game on the PC are 2 different things. I think you know what I mean. You have to make the game on different levels for different PCs, which costs time and money, which SE doesn’t want to stretch or prolong. It most likely will go to PC a few years after release, but mainly to avoid piracy as much as possible (I’m talking about FFXV, KH3 has much less of a chance).

  • Mateus.E

    heh,just a joke.Well,I try not to remember where they spawn…so as to make things more lively,Well,I too hated DDD’s worlds…they were particularly lifeless…even for KH standards.Well,also,it is for 3ds….there is the tech issue.KH2 was the most “lively” because of those small hubs where the party splintered…and it was just for PS2.

  • Mateus.E

    well,we need to wait too see,unfortunately.Pressing them won’t work,they will just waltz through the questions.

  • Jesus Christ

    “well,we need to wait too see,unfortunately.Pressing them won’t work,they will just waltz through the questions.”

    It’s better than nothing. But, let’s say Nomura does “waltz through the questions” regarding this issue, it does, in effect, give us a clue of the importance of “active communities” in the Kingdom Hearts series in the view of the developers.

    Note that in recent interviews regarding Kingdom Hearts III, Nomura is WILLING to boast the evolution of the battle system and we know this to be true – just play the games. We know tat each new game has implemented a new and enhanced and more dynamic battle system. So, it’s crystal clear, at least for me (but, I know I’m not alone on this), that battle system upgrade is (one of) the top priority for the series in general. I don’t think or remember any recent interview in which a question about lifeless environments was inquired of Nomura. It doesn’t hurt to ask. And if he were to brush it off, it just mean this game component is not top priority and that would be an unfortunate answer. Silence is also a response.

    If he’s willing to talk generously about other subjects for KHIII, why can’t he answer one simple question about environments?

  • Jesus Christ

    I’m no tech expert, but I’m confident that had Nomura decide to add a few generic NPC walking around here and there in each world, it wouldn’t kill the 3DS. They don’t have to talk, even if they just walk around gives me an inkling they are trying to improve this aspect of the game. I understand there’s a limit the handheld’s power, but, you can still make it work. A few NPCs, that shouldn’t be a problem.

    KH series has a poor standard for lively environments if KH2 is the best example. LOL. I’m saying this with love, but, again, this is sad.

  • Mateus.E

    I understand.It ain’t just KH.Many rpgs are cutting fat and reducing the number of interactions with NPCs and towns.

  • Mateus.E

    because the game is just a prototype.I don’t think he can answer about how the kid will be when it wasn’t even born yet.When someone asks him on a inappropriate occasion,he skips the question entirely.Better to use those small times he opens up to the world to ask him something that is more likely of him to respond.
    The battle system is one of the gens of this series,that is for certain.He is also focusing on that because it’s a safe place to stand while the terrain is being readied.

  • Jesus Christ

    Well, maybe you’re right. Maybe rich environments isn’t a realizable characteristic of the series and clearly so because we never really saw one for the past nine games (with a very minor exception in KH2 … very minor, very). BUT, if this is truly the case for the series future, I think it’s a disconcerting one. It’s really unfortunate.

    “Many rpgs are cutting fat and reducing the number of interactions with NPCs and towns.”

    I don’t know. I don’t know about this statement. I’d like to see solid evidence for this. But, let’s say it’s the truth that’s the trend nowadays. I say it’s a bad trend. Don’t follow it. Period. LOL

  • Jesus Christ

    “because the game is just a prototype.I don’t think he can answer about how the kid will be when it wasn’t even born yet.”

    -Not really understanding this statement, but I’ll try to answer. Nomura doesn’t have to give us a solid confident answer. He can say something along the line of, “yes, we have ‘plans’ ” or “yes, we do ‘consider’ liven up the environments this time around”. You know subtle clues. Even worse, he can say “please be excited about the environment” as annoying as that may be, it tells us something without telling us anything either. Prototype/early in development, I get it. But, he can still talk about his visions.

    “When someone asks him on a inappropriate occasion,he skips the question entirely.”

    -Example? When was this?

    “Better to use those small times he opens up to the world to ask him something that is more likely of him to respond.”

    -Agree to disagree, respectfully. If I was the interviewer, I’d ask. Plain and simple.

  • Mateus.E

    Well,that goes to any producers,I think.If he is focusing on battle system perhaps it would be best to ask him for details on Battle system?Hmmmm…well,ask him,if you get the opportunity.Maybe he will respond,who knows,maybe he won’t.Well,I would ask about caracters,but that he won’t respond…worlds he has not even chose all of them…

  • Caliburn

    The game was running on a high end PC, and it is using DirectX 11, that means “porting” the game wont really be that difficult. I hope it comes out a few months after the console release. But the thought of running FFXV on 120fps with full graphics is what makes me get up in the morning. I dont really care about KH coming to PC for some reason, tho i am equally excited for that game. It just doesn’t bother me. But porting a game to PC is never a technical issue.