Final Fantasy VII Remake progress revealed in a new job listing for “core members” By Wazi the pa on March 11, 2018 at 8:21 PM

Square Enix has recently put up a new job listing, seeking level planners for Final Fantasy VII Remake. The recruitment message offers information on the role’s requirements as well as a progress update on the game’s development.

View the highlights of the job listing below:

  • A major project of fully remaking Final Fantasy VII on PlayStation 4.
  • Can work in the best development environment!
  • Gain experience in a flat organization, use your talents to your heart’s content.
  • Recruiting core members for the project!
  • Work on a big title for a chance to help your career!
  • Enjoy flexibility with discretionary work system and good benefits.

As level planner for the game, you’ll be responsible for organizing the workflow of location development, create and produce level designs for each assigned location, and implement data utilizing Unreal Engine 4.

On the current state of the project, Square Enix wrote:

“While Final Fantasy VII Remake’s programs for general functions and contents are being tested within the development team as required, the part about reproducing the original work in high-quality graphics is reaching a satisfactory standard, and we’ve come to the conclusion that in order to meet fan expectations we must increase its quality another step higher.

“Therefore, in addition to the current members for the Final Fantasy VII Remake development, we must establish a core group that includes level planners, battle planners, designers, engineers, and various types of jobs to tackle on the production of the big title.

“We expect those of you who apply for this position to become an active core member.”

The company stresses that the job recruitment is by no means a request for last-minute replacements for dealing with work volume. As it stands, the development team are currently in the brainstorming phase of creating a world of Final Fantasy VII fitting for modern times. Square Enix hopes to add members that can work on various levels within the game and come up with ideas for what they’d like to do with the remake’s charming characters.

Final Fantasy VII Remake is currently in development for PlayStation 4.

Source: Siliconera.

  • david paw

    “brainstorming phase”
    wow okay

  • at the soup store

    I’m going to assume I’m misunderstanding what they mean by “brainstorming”. God I wish Japanese devs weren’t so vague. One thing I’ll always appreciate about Western devs is these days they’ll often say straight up how well are going without us having to dig through job listings and cryptic descriptions.

  • stevenm281

    seems like they are pretty early in development…

    I doubt we’ll get this for current generation

  • Wazi the pa

    Well, considering they’re looking for level planners, it must mean that they’re still in their planning stages for the game’s level and world designs.

  • Luke Watts

    Keep in Mind, this isn’t advertising for ‘Final Fantasy 7 Remake Part 1’ it’s an advertisment for the compilation as a whole. Meaning that the brainstorming etc is likely for part 2, 3 and so on. It’s likely a way of saying to a potential quality employee ‘You will get a chance to be a part of the games construction from the ground up and be creative’ as apposed to ‘This is how we want it done, and we want you to do it this way’.

    I’m not saying that this game isn’t likely a lot further BEHIND than most anticipate. But I’m confident PART 1 is a lot further along than this article would have you believe.

  • stevenm281

    I like your optimism!

  • at the soup store

    Well I mean, that’s literally the job description, I’m not questioning that, lol.

  • Wazi the pa

    Oh, my apologies! I misunderstood your opening sentence.

  • Luke Watts

    It’s all I have!! ;p

  • Lucas Nóbrega Maia

    I agree with you.
    Afterall , there was a news that they were working with the VA already , so Part 1 is probably way beyond of what this article suggest.

  • Himiko

    Seems to me this is more about the Remake as a whole rather than Part 1. They’ve already shown in game screenshots and what not at the latest gallery and no matter what’s happened regarding CC2, they never implied they were going to scrap it so it doesn’t line up.

  • Luke Watts

    What’s the VA?

  • Luke Watts

    They where not in game screen shots. They where concept art panels that where drawn. Not computer rendered

  • Wazi the pa

    That really depends, especially with level planning. If we’re under the same assumption that all parts will share the same levels, then one part of the game’s content can and will affect other parts indefinitely (especially when using the same levels to represent different events during various points within the story).

    While it’s fair to speculate that part 1 of the remake is possibly further ahead than other, to suggest that they’re recruiting for manpower only on subsequent parts is far from reality.

  • As long as they’re working on it and they maintain the story, characters, and battles as they were, I’m fine.
    My biggest fear is that Square can’t do anything more than remake and remaster their games to make money. It’d be sad if all the claims that FF7 was their one and only magnus opus and now all they can do it cling do it as the group circles the drain.
    I want to see Square do more than just FF7. I love that game and I bet the remake will be good. But there’s more to FF than just the past great ones.

  • Luke Watts

    “If we’re under the same assumption that all parts will share the same levels”
    I’m fairly new to development lingo.. what are ‘levels’ exactly when talking about a game of this nature?

    Also (Not that it matters) but I didn’t suggest they where hiring just for remaining 2+ instalments, I said ‘as a whole’ meaning exactly that.

  • Wazi the pa

    Ah, my apologies then.

    So by levels, I mean areas that allow one or more relevant activities to take place at different points in time (activities such as combat, exploration and NPC interaction).

    I have no idea how the game will assign their levels, but let’s say we take a sector of Midgar and at one point, it’s become a combat zone. The design of the level has to be fitting to allow fighting for you (the player) and the appropriate enemies; allow player and enemies to run to cover, use the space to spread out etc.

    However, at a different point in time, you return to see that the same level has become an area that’s filled with NPCs and things to interact. The design of the level feels more like a place where people could be populated and thrive in.

    In other words, we could see levels that’s able to deliver both while feeling that they are part of the city and NOT out of place.

    On the other hand, there might just be levels that are combat only and levels that are exploration only. Who knows.

  • King Zeus

    Have you played Dragon Quest XI?

  • •december

    Hit me up when you got a release date.
    Back to Final Fantasy XV!

  • Brandyn Cramer

    Have you played Kingdom Hearts?? Because that’s a damn good series. They have a lot more going for them than just the final fantasy series. The only reason ff7 is being remade is because the fans asked for it. They wouldn’t have touched it had we not asked for it.

  • Himiko

    This seems to imply they were given it’s separate from the gallery.

  • Luke Watts

    Oh yeah that stuff. Thought you where referring to the image boards

  • stevenm281

    I wish, but still waiting for the damn localization team to finish their work, then again, I’m not the one you were asking.

  • I’ve played almost all the KH games except Union X and Coded.
    I’m a fan of them and of most FFs, but after 10, they lost their damn minds.

  • I want to, but they never localize it so I can.

  • I want the remake to answer questions about Sephiroth’s childhood and teens.
    Like, did he ever fall in love? Or is he just now married to evil?

  • วินิต เกิดเจริญ

    I don’t see any word make me think of “brainstorming phase” in job listing page.

  • Kyle

    This could be seen by some as Square’s opt out of E3 yet again.

  • cloud

    This happened right after the rumor of PS5 dev kits going out to third party developers… I wonder if this going to be a PS4/PS5 game…

  • Brandyn Cramer

    Well you’re not missing much with the 2 of those but they do have key story elements in them for kh3. Ff11 I never played. 12 was pretty decent. I even got into the remake they made and was pretty happy with it. The entirety of the 13 trilogy was absolute trash. 14 isn’t great but it was a good 1 month time waster for me. Then my subscription ran out. I enjoyed 15 but it wasn’t the best.

  • Deborah Perry

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  • David Thornhill

    Brainstorming isn’t really needed since it’s just a remake of a 20 year old game.

  • MajoraMan28

    I would say they lost their minds right with X

  • Dan0709

    Dude i seriously hope you’re right…

  • Dan0709

    I really… really want them to surprise us with a real trailer of how far they are with part 1’s process by this year E3, it’s been literally ages of no substantial visual updates as trailers or anything… after all, their “episodes/parts so we can release it asap” promise is starting, if not already done, making everyone doubt about what’s the real status of this game anymore… Since KH3 is out this year, they should already tease what’s next, and that can only be FFVII Remake now

  • Dan0709

    Not really Japanese devs but rather Square-Enix. I don’t see this much trouble with many of the franchises Nintendo keep pulling, specially with how well they keep the hype and information going at least once per year or something, lol. Square needs to learn from them, totally, instead of keeping us with riddles and no real updates nor information whatsoever. As some have already said, Square needs to stop telling and start showing!

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  • NewestType

    Isnt that comparing two different things? Those companies make different IPs with different standards. Square is making games on multiple platforms and using multiple engines while Nintendo is just using theyre own hardware which means it’s more familiar. Also Nintendo has not visually produced anything close to Dissidia NT or FF XV. I’m not saying it’s a negative, but only that the standards in place for different companies cant be applied in such a … flat manner

  • Union Cross?

  • MajoraMan28

    They lost their minds right with Final Fantasy X
    IX was the last truly classic game they made

  • FFX wasn’t bad. It was a great game. Just didn’t like the skill trees and faux leveling system. Other than that, battles and characters were cool to me. Limit breaks were the best in that game.