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Left Alive’s Game Director offers gameplay commentary and new Dev Diary focuses on creative processes By Raptorchan on February 28, 2019 at 6:48 PM

The creative team behind Left Alive share their collaboration experiences and provide gameplay commentary in two new videos released by Square Enix. You can find both videos below.

In the Extended Developer Walkthrough video, Game Director Toshifumi Nabeshima provides commentary over gameplay footage and talks in detail about the various skills and tactics players will have to use in order to survive. To save trapped civilians and uncover the mysteries behind the game’s plot, players can uncover alternate routes to avoid certain death, craft traps and weapons and utilize enemy weaponry.

In the Developer Diary video, Game Director Toshifumi Nabeshima, Character Designer Yoji Shinkawa of Kojima Productions Inc, and Mech Designer Takayuki Yanase share their experiences and discuss their creative processes and what it was like working together on Left Alive.

Left Alive is schedule to release in Japan on February 28, 2019, and in the US on March 5th, 2019, for PlayStation 4 and PC(Steam).

Extended Developer Walkthrough

Developer Diary

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  • Sick of all the moe games and otaku crap. I’m gonna try this game. I need more mature plots. And if that mean giving up on cool or cute anime art, so be it. I’d rather have a deeper plot that makes me think. So I’m gonna rent Shadow of the Tomb Raider to finish the trilogy, this game here Left Alive, and Devil May Cry 5, and that’s probably it until next year.