Interviews
2 months ago.
Talking Frozen, Philosophy & more with Kingdom Hearts 2.5 & 3's Co-Director
Tai Yasue is a lucky guy. After a few years working on smaller-budget spin-off entries in the Kingdom Hearts series, he's been given one hell of a shot - the Co-Director's chair on the third 'proper' entry in the series, which is coming to PlayStation 4 and Xbox One at some point in the future and is currently in development. With series creator Tetsuya Nomura locked up at work on Final Fantasy XV, gameplay duties and day-to-day direction on both Kingdom…
3 months ago.
E3 2014: Interview with Final Fantasy XIV Producer/Director Naoki Yoshida
Final Fantasy XIV returned to E3 this year with a mission: focus on making the game bigger and focus on growing the community. At this time last year, the game remained unreleased as fans awaited the third phase of the open beta. Since then, however, Naoki Yoshida and his team at Square Enix have enjoyed a successful re-launch as well as two big patches and the tremendous support from both the community and media alike. During the show, a new…
7 months ago.
PS4 Media Tour interview with Final Fantasy XIV Producer/Director Naoki Yoshida
2014 marks a most important year for Final Fantasy XIV - after all Square Enix has hailed it as "the year of FF14" and of course the PlayStation 4. With the game set to launch on Sony's latest platform Yoshida and company once again took up the media tour reigns and are currently traveling around the world, seeking questions and showing off the latest version of their popular MMORPG. Nova Crystallis, along with several other outlets, was invited to this event…
11 months ago.
Mankind will defy its fate one final time
As the last installment in what is now the Final Fantasy trilogy, it goes without saying that Square Enix has persisted on a set of games that were met with mixed feelings within the Final Fantasy community. Love it or hate it, common criticisms have always centered on the game's linearity or its less than stellar plot coupled with a dragging out of a world that - while interesting on paper - in execution had much left to be desired.…
1 year ago.
E3 2013: Final Fantasy XIV Developer Interview
Final Fantasy XIV: A Realm Reborn took E3 in a big way this year - now properly detailed and dated and two months out from launch, it's clear Square Enix is placing high expectations on this rebooted MMO several years in the making. Despite promises of the next generation looming about the show, FFXIV took point - occupying a large portion of Square Enix's own booth on both PC and PS3 for curious adventurer's to try their hand at the…
1 year ago.
Final Fantasy X|X-2 HD Remaster Interview
If there's one game that shouldn't be forgotten, it's Final Fantasy X. Revealed and released over a decade ago, it helped blaze the trail for the PS2 and would ultimately kick off the final golden era of JRPGs on home consoles. No, we mustn't forget FFX - its emotional story is still ever popular today, held up high by fans new and old alike. It's only fitting this game be revived for the HD generation - late to the party or…
1 year ago.
E3 2013: Lightning Returns: Final Fantasy XIII Developer Interview
It's likely an understatement to say that E3 was big for Final Fantasy this year - and while the show floor was abuzz with dreams of Final Fantasy XV, the current generation still has quite a bit left to give. One of those titles tailored for fans is Lightning Returns: Final Fantasy XIII - the third and final chapter in the FFXIII saga and ultimate ending to the series on both the PlayStation 3 and Xbox 360. We had a chance…
1 year ago.
Lightning Returns: Final Fantasy XIII Interview with Motomu Toriyama and Yoshinori Kitase
Back in January we were invited to see the earliest build of a Final Fantasy title ever shown outside of Square Enix. The media tour that ventured around the world with director Motomu Toriyama and producer Yoshinori Kitase at the helm was quite extravagant. The pair showed off a brief look at the game in motion, while also touching on a few questions before leaving us pondering for more. Of course, if you haven't read our extensive three part look,…
1 year ago.
Final Fantasy XIV: A Realm Reborn Interview with Producer/Director Naoki Yoshida
As well as getting our hands on the game for a significant period of time this month, we also got a chance to speak to some of the staff - including Naoki Yoshida, the game's producer and director. We quizzed him on the evolution of Final Fantasy XIV, and what long-time players can come to expect in A Realm Reborn. You can find our in-depth presentation report through this link. Nova Crystallis: You mentioned before that the next milestone after…
2 years ago.
Lightning Returns: Final Fantasy XIII Developer Interview
Previously detailed here, we now have Famitsu's full Lightning Returns interview in full. The game's lead development staff including Director Motomu Toriyama, Producer Yoshinori Kitase, Art Director Isamu Kamikokuryou and Game Design Director Yuji Abe have assembled to tell all following last week's reveal of the finale to Lightning's saga. Kitase: Including the initial development of novels and FFXIII-2’s DLC, Lightning Returns is also part of this extension  This production can be seen as the conclusion of the Lighting Saga…
2 years ago.
Final Fantasy XIII-2 Ultimania Omega Developer Interview
Following our report from the other day hinting at a possible sequel to Final Fantasy XIII-2, the rest of the interview contained within the game's Ultimania Omega has surfaced. Thanks to FF-Reunion and SQEX_Gal, we can now paint a bigger picture of Lightning's story, and why it probably isn't over yet according to staff members Yoshinori Kitase, Motomu Toriyama and Daisuke Watanabe. The world of FFXIII is sustained by Lightning becoming a crystal. — Previously Toriyama said, “someday I’d like to make…
2 years ago.
FINAL FANTASY Type-0 Interview with Hajime Tabata, Yoshinori Kitase, and Tetsuya Nomura
Continuing coverage ahead of release, Dengeki PlayStation had a chance to sit down with some of FINAL FANTASY Type-0's development staff, including Producer Yoshinori Kitase, Director Hajime Tabata, and Character Designer and Creative Producer Tetsuya Nomura. Please note that the following contains spoilers, but provides some great insight into some of the game's design choices, as well as where the series will go next. Kitase: It's been five years since the announcement, after such a long time it's nice that it's finally…
2 years ago.
FINAL FANTASY Type-0 Interview with Battle Director Yuji Kenichirou and Lead Player Action Designer Ooe Taisuke
FINAL FANTASY Type-0 graces the cover of this month's Dengeki PlayStation, so naturally, some new information has come with it. A good majority of the content is a news summary of all the information we know so far about the game. In addition, a new character was revealed. His name is "Quon" (voiced by Ryoutarou Okiayu). As Suzaku's Magic Researcher, he always has the latest in relation to magic, which is also his only interest, basically. Regarding the game's world map,…
2 years ago.
FINAL FANTASY XIII-2 Interview with Director Motomu Toriyama and Battle Director Yusuke Matsui
Earlier, we reported some brief details on FINAL FANTASY XIII-2 from this week's Famitsu magazine. Since then, the entire transcript from the 4 page article has surfaced, and along with it, even more information from director Motomu Toriyama, and battle director Yusuke Matsui. Toriyama: The encounter seen in the trailer between Serah and Snow is the first in two years. In the world after Lightning left, the only one who remembers her is Serah. Snow and everyone else believes she's…
3 years ago.
Final Fantasy XIII-2 Developer Interview
I reported this for RPGSite.net, but in the interest of my readers, I have it here for you to enjoy as well. We recently sat down with both director Motomu Toriyama and producer Yoshinori Kitase to discuss the upcoming Final Fantasy XIII-2 in a round-table interview. Although we only had around 30 minutes with the staff, we were able to get some interesting information, and hopefully answer some burning questions that fans may have. RPGSite: The battles seem much more dynamic…