Dissidia Final Fantasy's console version will have a story mode

Dissidia Final Fantasy‘s arcade version will feature a story mode along with other additions when it transitions to console in the future. Speaking with Weekly Famitsu, producer Ichirou Hazama and director Takeo Kujiraoka shared an update on the game’s progress and why it was absent from the recent Final Fantasy 30th anniversary celebrations.

“If we look at the most recent announcement opportunity, I was on stage at the Final Fantasy 30th Anniversary Opening Ceremony,” said Hazama to Famitsu (via Gematsu) “And it did not appear. In short, we are currently unable to ready anything that has enough value to meet everyone’s expectations. Many users are expecting a story for the console version, which we are of course preparing. However, the focus of the game is battles and that has not changed. We will further enhance other elements as well, which will take a little bit more time.”

Because they wouldn’t just be satisfied delivering the base arcade version alone, Kujiraoka noted they’re also looking at enthusiasm for e-Sports and the possibility of moving in that direction. “If we can export it to the world as a high-proficiency, competitive fighting tool, while also an enjoyable team battle Final Fantasy, it might even rise up as an e-Sports event,” Kujiraoka said. “If that happens, then next will be a global tournament, right? I can’t say too much, but I want to use these sorts of ambitions to make Dissidia Final Fantasy an even better game.”

At the end of the interview, Hazama stressed that development on the console release won’t have a negative impact on the arcade version – which sees updates on a regular basis in Japan.

“I want to spread the amount of enthusiasm for Dissidia Final Fantasy even more,” Hazama said. “In receiving the opinions of players, I get the feeling that people are becoming gradually more interested in the game, so I want to deliver it to even more people. While we’ll also be talking about the console version in the future, it won’t result in disappointing arcade users, as both can be sufficiently enjoyed. And there won’t be any delay in updates as a result the console version. We’re going to continue running at full speed and are taking on various challenges, so please support us this year as well!”


About the Author

Erren Van Duine As a self-professed Final Fantasy fan, Erren created Nova Crystallis in 2009 as a place to collect the latest information on her favorite series. As owner and Editor-in-Chief, she also spends her time as a freelance illustrator.

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