Toriyama and Kitase talk dungeons, difficulty, and returning characters By Ehren Rivers on July 24, 2013 at 2:43 PM


In a recently posted interview on Finaland, Director Toriyama and Producer Kitase covered a number of subjects regarding Lightning Returns. They posted a version of the interview in English, as it turns out, so we didn’t need to translate it at all. Credit goes to community member Ksar for finding the original French interview. Several translation errors were fixed and missing words re-added. Since the interview doesn’t mention who answers what questions, both Toriyama and Kitase will siply be denoted “T & K”.

Finaland: Do you see Snow as the new Don Corneo for Lightning Returns?
T & K: Don Corneo is a bit of mafia boss and he was quite a baddy. He was not a really nice guy. Snow, in Lightning Returns, is a big boss but he controls a lot of commodities because he’s Yusnaan’s mayor. He’s a top man. He works very hard to make sure that other staff distribute fairly to other people who need it so he’s not a bad person.

Finaland: Does Lightning Returns offer more challenges to the players than the previous episodes of FFXIII, such as the different Bosses in the Coliseum of FFXIII-2?
T & K: 
In Lightning Returns, there are contents designed for casual or beginning gamers, and for experienced gamers. About what you can see in game, there are some dungeons but in order to enter, you have to meet some conditions first. That is quite difficult itself. When you enter the dungeon, you will see that you have to be very clever, be very skilled to get through.

Finaland: After the release of Lightning Returns, will you join and help Nomura-san’s team for FFXV or will you begin to think about a whole new Final Fantasy?
T & K: 
Many people haven’t made up their mind yet. CGI designers team for example will be transferred to FFXV team so they will work on the FFXV team. But people like game designers, programmers, their future is still blank. They may actually contribute to FFXV project but we don’t know yet.

Caius is considered as one the most powerful and badass characters from the Final Fantasy saga, will we see him again in Lightning Returns?
T & K: 
If you played XIII-2, we know he wasn’t completely dead, he wasn’t completely gone. He will be obviously one of the key characters for the last story of Lightning. At the moment, he’s one of the mysteries. He’s going to make an appearance as a key person in Lightning Returns.

Finaland: Can you please tell us more about the social and online features of the game?
T & K: 
Remember in XIII-2, you can upload your in-game progress on Facebook. We decided to take it another step further. In LR, you can take screenshots of your gameplay and you can upload it directly from your console to Facebook or Twitter. That’s one thing. And another key feature in the game is how to dress up Lightning. You can give her a different outfit, change color, and give a different combination of accessories so you can create your own version of Lightning. You can capture and upload it on social network. Also you can check your friend’s gameplay as well: They will appear in game as an NPC. Talk to them and you can find out what they have posted on their game. And there is another thing which is very interesting; You will also be able to exchange items with a friend via SMS or Social Network but it is difficult to explain without actual gameplay to show. So please stay connected for more information.

Finaland: We recently met sir Hideo Baba, producer of the Tales series, and he said he admires the Final Fantasy series a lot. How about you, what is your feeling towards competing JRPGs?
T& K: 
We’re excited to be here at Japan Expo. Japan Expo is obviously about Japanese cultures and their games. So we can see a lot of Japanese games being introduced and talk about. Last month we were at Los Angeles for E3 but we also visited E3 almost every year and several years ago, I think JRPG game presented wasn’t the main thing than this year. There were fewer games to talk about. Rather than competing, we’re hand-in-hand in order to come back to the main stage again. Other than that, if we release our game on the same release window, obviously there is some challenge and some competition. But otherwise we’re all part of the same culture.

Finaland: The Lightning Saga is reaching its end. What are your biggest satisfactions and regrets?
T & K: 
It’s our first experience to produce a trilogy on the same generation console. So that is an achievement. Now I think that about the fact that Lightning has been so popular so we were very excited and happy about that.

We haven’t a lot of regrets because, we had to produce 3 games in a short specific time but if you put all three developments together, it was quite difficult to keep it up. So I think it was very hard for the staff so a big challenge.

Finaland: Lightning Returns will close the Lightning Saga. Can we suppose that there will be a link between the saga and FFXV since both of them are a part of Fabula Nova Crystallis?
T & K: 
Maybe you can ask the same question to Nomura-san directly. As you may know, Lightning Returns and FFXV share the same mythology so in that sense, yes. The concept is the same. However the characters and the world (Gran Pulse, Cocoon, Nova Chrysalia) from Lightning Returns will not appear in FFXV. Some of gods and goddesses might be shared in FFXV.

Finaland: We can see Lightning wearing Cloud’s suit in Lightning Returns, could we see her using special abilities related to her suits, like Omnislash?
T & K: 
Omnislash won’t be featured. However, there will be some Cloud-like abilities that Lightning will use. Also, if you watched the video, you probably notice when she won a battle the victory fanfare from FFVII played when she’s wearing Cloud’s costume. And also what she says, her spoken line in the end of a combat, will not be Cloud speaking but kind of something that Cloud would say. That’s the connection between these two characters.

FInaland: Finally, have you been inspired by our drawing about Lightning wearing Cloud’s soldier first class suit?
T & K: 
Yes, you presented an artwork last time we met at our Europe Tour. There was a time we had to decide about what kind of costume we needed to prepare for Lightning for this game. Because of the illustration you presented, we have confirmed that fans would love to see her in a Cloud costume so it helped us to make the decision.

We came over to Europe after the Tour, other footages were shown to all the team members, the development staff. Also we uploaded your illustration in an internal website as well so we shared all the information we experienced and people could express what they think.

There is a possibility that we want to feature your illustration in a Strategy guide as a bonus. It’s a possibility.

Finaland: Can you please tell us more about the Coliseum in Lightning Returns?
T & K: 
In XIII-2, Colosseum was for DLC. But in LR, it’s a feature included in the main game. You can visit it in Yusnaan. There is also an area you can fight against monsters . Other than a location, it is a part of a quest.

  • Erren Van Duine

    XIV basically had to be rebuilt from scratch and it took nearly the entire company to do it.

  • LightningF

    Oh o.o

    Does it really cost a lot of money to build models though? Like if they were to build a new outfit mod for all the characters, would it actually cost them a lot? For LR that is.

  • Erren Van Duine

    It would certainly take extra resources, be it budget or manpower.

  • LightningF


    I think they should be devoted enough to at least make models for their game without being paid until later…

  • Wercal

    Do you think that, by the time the game comes out, they will have updated the environment textures? (to be honest, they seem to have already updated the character models, Lightning’s in particular)

  • Sapientia

    The demo looked freaking GREAT at SDCC. IMO, better than XIII.

  • Wercal

    Ther was a demo at the comic-con?

  • Erren Van Duine

    No, because it’s coming out in less than 4 months.

  • Panos Dek

    I suppose you are right! Still they have made a great job so far. Not the best that’s for sure. At least they tried hard to satisfy the players…

  • Wercal

    Still, I’ve just re-checked the pre-order trailer (Cloud’s outfit) and when you look at the environment (mostly the Dead Dunes’) you can clearly see a difference with the game footage they showed at the Japan Expo. Perhaps they simply showed us an Alpha, or even an early Beta…

  • Sapientia

    Yeah, that’s why there was a trailer released for Comic-Con…

  • Wercal

    Was it the same as the one at E3 or Japan Expo?

  • Sapientia


  • DarmusXIII

    playstation, haha cant wait n seiously graphics dont really matter to me that much the length of the game is what concerns me he most

  • Callan Walsh

    Me too, I hope the ending of the game isn’t rushed and comes together well, And I hope the missions are long.

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