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Here’s what you can expect in Final Fantasy XV Episode Duscae 2.0 By Erren Van Duine on June 9, 2015 at 8:02 AM

Final Fantasy XV Episode Duscae is set to receive its promised 2.0 update later today, with several changes incorporated into the early build giving fans a look at some of the mechanics and other gameplay features Square Enix had already planned for the final game. This week, Famitsu has a closer look at what to expect.

  • Added cooperation attacks that come from ally suggestions.
  • Guarding just before being hit by an enemy attack will no longer consume MP.
  • Evasive maneuver has been changed into a dodge roll, no longer consumes MP, and can be shifted into from various actions.
  • Moving the left stick during a consecutive attack will change the attack movement.
  • You can now charge great sword attacks by holding down the button.
  • The Shift (Warp) command has been changed into a long Circle button hold. If you hold Circle for a short period, you’ll perform a mid-range shift.
  • The areas you can warp to have been greatly increased.
  • Attack power, MP consumption, and more have been adjusted.
  • Camera turning speed and acceleration has been improved. The lock-on tracking has been improved, and target-switching has been simplified.
  • Camera can now be moved down during combat.
  • Party AI has been improved.
  • “Individual action quests” that are suggested by party members has been added.
  • The Catoblepas by the lake can now be fought.

The patch is a free download to anyone who has redeemed their voucher code or already downloaded the FFXV demo. Square Enix has scheduled it for launch around 11AM EDT today alongside a new patch for Final Fantasy Type-0 HD. While the game will be skipping this year’s E3, the next big update is planned for Gamescom in August.

Via: Siliconera.

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  • Wazi the pa

    When you mean “pressing the left stick”, do you mean hitting the L3 button or do you mean moving the left stick?

  • Andy Porter

    Do you mean ‘Moving the left stick during a consecutive attack will change the attack movement.’? If so, I would assume that means you can alter the direction of your consecutive attacks by moving the left stick in a different direction mid combo.

  • Wazi the pa

    That sounds like an awesome mechanic.

  • Adam Hedquist

    Great fixes! I can’t wait! But I have to 🙁 Have to go to work and can’t play until 9 hours later. Happy for the Type-0 patch too.

  • Party AI has been improved? That’s a relief. I’m sick of seeing Gladio walk around aimlessly while the Behemoth eats Noctis alive.

  • stevenm281

    Can’t wait to be back home from work tonight and experience the demo from the beginning once again with all these new additions.

  • Anton Villarica Lagda

    11am? PDT I thought it was 8am EDT?

  • stevenm281

    11am EDT

  • Anton Villarica Lagda

    OH 11am EDT… thanks!! My mistake on the “EDTs” … So on PDT it’s 8am.. Thanks! 🙂

  • Mrhappy1227

    Its also worth mentioning that when 2.0 was first mentioned, they said they were patching the glitch to reach Titan and adding a new method of reaching him legitimately. Not sure if that made it in or not though

  • stevenm281

    While I did hear they would fix the bug, there was no mention of adding a path to him as textures arent even ready in that area.

  • Anton Villarica Lagda

    Tabata just mentioned, “we can find another path”, this means that if we can find another way through another glitch, then we can reach Titan. I doubt they will include Titan because it’s a spoiler in the story of the game.

  • Zenobia Joyner

    The update is downloading now for me.

  • Yay it’s out! Just checked at 11:09 AM and it’s downloading! It seems to be a 3.4 GB download.

  • Anton Villarica Lagda

    Patch is now live!! weeeeeeeeeee downloading now. 🙂 hehe

  • Ehren Rivers

    Apparently, the Catoblepas will take “around 20 minutes” to beat even with the whole party at Level 99. It’s still strong enough to one-hit-kill any of your characters at that point, too.

  • Anyone else get an error after updating that closes the demo? I only got this once but it was a bit after I updated and it never did it again.

  • Ryu-Chan

    My download has been frozen at 50% for the past hour. Aghh…

  • stevenm281

    I setup Automatic download so that everything would be ready when I come back from work and yet, when I came back, I noticed the PS4 shut down at 50% of download…

  • So fun. *faints, wakes up and does another team attack*

  • Sothe Zephyr

    Wow! Very pleased with this 🙂 Definitely going to check out the demo again!

  • Loganight

    Can’t find my catoblepas after camping after killing it, anyone else have this issue? is it dead for good?!

  • An hour into it… so far, so good. The combos/linking attacks are a nice addition. So far, it hasn’t happened in a 4 party team for me though. It’s only happened in the tutorial. Does anyone know if you’re supposed to initiate these combos/linking attacks with Noctis somehow?

  • Loganight

    A teammate has to knock over an enemy and initiate it. The only control you have is getting there quickly and chaining enough for the others to join in.

  • Those chain link attacks are really hard! I keep messing up even though I pressed square when it told me to.

    Edit: Nevermind I got it!

  • Nemesis

    I am currently playing it now and I gotta say it is indeed a far better experience now. The characters are faster, the controls are less sluggish and I’m just getting more into it.

  • Just finished it. First impressions of the update… I love the changes. The other team members no longer get in your way, I didn’t see any drastic frame rate issues during fights, and the links/combos were a nice touch. At first, I didn’t think that these links occurred often enough, but they really are like overpowered super moves, so it would be overkill if you were able to perform them on every group of enemies that you come across.

    The update isn’t perfect though. During my playthrough, Prompto froze in place during a fight (he resumed moving after the group was defeated) and the sound cut out during the dialogue after the summon. Oh, and this happened once while I was just out in the field… The sky began flickering as if the game was glitching. It happened at a certain spot on the field. Once I moved away from that spot, everything was fine.

  • Have you figured out how to get the level 2 version of the link enders? I know it’s in the tutorial, but I either did it accidentally, or you don’t need to perform it in order to proceed past that part of the tutorial.

  • Martian Wong

    The main problem is that we don’t get to equip any kind of protective armor. So without any equipment, a level 99 character isnt that impressive. I am thinking if we can beat them in the demo, we can definitely beat them in the real game with armors/stronger weapons/accessories etc.

  • Loganight

    Hit triangle after 6 strikes, otherwise Noctis will finish it alone

  • NoctisNyx

    Looks like every three strikes adds a level to the cross attack. I’ve gotten up to level 5 out of sheer luck! It got harder to maintain when more team members joined in.

  • I was too trigger happy and didn’t know that you could go over 3 strikes. hehe.

  • The timing gets weird in between members, but I got used to it! 🙂

  • How the heck did you kill it? With the summon? It one-shots my entire party.

  • Loganight

    Ramuh’d it, couldn’t kill it. Chased around its feet and charge slashed with my great sword until my armiger was ready then rinse-repeat

  • Loganight

    also to respawn it i found out you have to go back to the title screen and hop back into the game

  • Noctis

    Just a question what is with the abilty to climb?

  • stevenm281

    My game crashed when I completed the It Takes Two quest and selected Return to Rest point.

    When I rebooted, I had to redo the quest, and I didn’t take any chances I walked back to the Rest point so that it does not crash again.

    But concerning the update itself, ITS AWESOME!!!! So many little additions making the demo closer to the feeling of the full game, character interactions, new gameplay abilities, etc. Furthermore, the fixes make the game a lot more fluid and easier to play.

  • stevenm281

    attributes will be adjusted for the main game

  • 4FFAN

    The Catoblepas looks so hard to fight! Imagine what the Adamantoise from the TGS trailer will be like o.o

  • Jedihillis

    I’m very happy with the update! The game instantly feels more playable and less cumbersome than before. The frame-rate has been smoothed out quite a bit and the camera controls are much better.

    I’ve only played around 30-45 mins so far, but the only thing I noticed was that the camera still is at an awkward angle in some scenarios. Like when you’re fighting in a grass field with multiple enemies. Sometimes, the grass is taller than the enemies on screen, so it blocks you from getting a full view of the action. I hope they give an option to either zoom out or adjust the camera to more of an isometric view for larger scale battles like that.

    Other than that, it’s coming together really well! The dialogue even seems improved!

  • Anton Villarica Lagda

    I have a question, I saw in other youtube videos, Noctis and his team pitch their tents. So after a sidequest, you’d see Gladio messing with Prompto, (headlocking his head) inside the tent. As for me, after Ignis and I go stargazing, the tent is nowhere… How or where can I “activate” or see that feature? It would be cool though… But it seems I can’t see them pitch there tents…

  • Anton Villarica Lagda

    I have an honest question, I saw in other youtube videos, Noctis and his team pitch their tents. So after a sidequest, you’d see Gladio messing with Prompto, (headlocking his head) inside the tent. As for me, after Ignis and I go stargazing, the tent is nowhere… How or where can I “activate” or see that feature? It would be cool though… But it seems I can’t see them pitch there tents…

  • Anton Villarica Lagda

    It all depends on the health of the enemy. The “queen” Garula has higher life for example when Gladio knocked him down. I was able to Link my attacks to level 20.. It takes some doing, but you’ll figure it out, My only gripe though is that the camera is too close when they do those combos.

  • Anton Villarica Lagda

    It takes 3 Summons to kill the catoblepas. If you want to get the 9999 experience from it. Summon Ramuh twice and then go to the Catoblepas’ back and just hit its hind leg with Noctis’ Phantom swords. (the life of the Catoblepas is low because of you summoning Ramuh twice) rinse and repeat and you’d defeat him in no time.

  • Anton Villarica Lagda

    I had that same problem, but when I got back from the title screen he was there.

  • Anton Villarica Lagda

    Summon Ramuh twice, and then Go and Use the Phantom Swords from behind. Hit its hind leg. (I’m level 99)

  • Anton Villarica Lagda

    It all depends on the health of the enemy. The “queen” Garula has higher life for example when Gladio knocked him down. I was able to Link my attacks to Links 20.. It takes some doing, but you’ll figure it out, My only gripe though is that the camera is too close when they do those combos.

  • I was just about to post something about that. It’s weird, but the objects in the field constantly block my view during battles. The grass would cover the entire screen at times.

  • I’m not sure, but those might be random cutscenes that appear when you camp. Most of the team interactions are pretty random, so I assume that what you’re describing happens in a similar fashion.

  • I really like the improvements. I think they really fixed things up. I only wish they’d slow down the non-voiced sidequests so I can read them. They’ll be like 3 sentence and it’ll vanish after 5 seconds.

  • The camera was wonky when I fought the behemoth again and went under his legs but that’s it for me.

  • Something to shoot for. Maybe they’ll do like SMT Persona games and make it so it’s reasonable and recommended to hit level 99 before the game ends.

  • I wouldn’t mind being able to do that too.

  • Leon Max

    it’s really hard, I spend 4 min in a insane battle https://www.youtube.com/watch?v=KMrddiPpjfQ

  • Andres Felipe Londoño Zapata

    I expect de final game. u_u

  • Noctis

    Apparently when you go to sleep. team mates will come to you auotamticly and ask you to do quest with only one of them.

  • 4FFAN

    From what I read, the Adamantoise could take up to 15 hours to kill.

  • They were likely joking. If yourew level 99 I bet its more reasonable.

  • Lan

    I can’t get Prompto’s mission to activate :/

  • Homosexual Advance Wars

    Have you tried to activate the Armiger and warp-fight when locked on to one of its front legs? Oh jeeze, it’s crazy. The camera looks like it’s having a seizure. They may need to institute a semi-far-view locked camera for warp fighting.

  • I know what you mean. They might want a far view for all big boss battles. When it comes to the point where the heroes are powerful enough to fight multiple behemoths in a row as regular battles, what’s it gonna be like then? Also, never got a team attack on the behemoth yet.

  • stevenm281

    reboot

  • stevenm281

    its difficult to do a team attack on a behemoth as it requires a party member to make the monster fall, not Noctis.

  • Noctis Pendragon
  • Zenobia Joyner

    Noctis is the npc guy named trucker at the gas station.

  • Noctis

    Yes thanks, i hope they will implement a lot of other things 😉

  • stevenm281

    They do need to incorporate a climb function, there are so many ledges and roofs we can reach, it would be make total sense to climb when we jump to reach those.