Naoki Yoshida comments on adding jump/boost potions to Final Fantasy XIV By Erren Van Duine on December 19, 2016 at 8:19 PM

The idea of jumping levels isn’t unusual for MMORPGs and certainly not a new subject for Final Fantasy XIV. The launch of its first expansion, Heavensward, drew heavy criticism for gating large amounts of content behind story progression – a criticism Square Enix hopes to address in the near future.

Speaking with fans over on the official forums, producer/director Naoki Yoshida shared a few comments on why they’re looking into implementing the “Jumping Potion” – an item that will “make it easier for the newer players to catch up with the rest of the community.”

Essentially, those who want to skip ahead will be asked to pay real money to level up and gain easier entry to next year’s release of Stormblood. These potions are currently available for players in both China and Korea and have been met with high success and player retention. As a result, Yoshida and team are currently looking into ways to bring this feature over to North America, Europe and Japan.

For 5,000 yen (approximately $43), FFXIV players will be able to jump from level 1 to level 50 on a chosen job class with story progression relegated to watching cutscenes via the game’s inns. Each potion – story skip or job jump – can also be purchased individually for half the cost. Yoshida explains the main intentions behind these items:

Including the free trial version, we are seeing several thousand new players play FINAL FANTASY XIV every day. While FINAL FANTASY XIV might be one of those games wherein new players can catch up to the top-end of the players relatively easy, not everyone has a lot of free time to spend on the game. A lot of people enjoy gaming as much as they can with their limited free time while managing their busy lives.

While people will be able to catch up even easier after the release of Stormblood with the adjustments we will make to the amount of experience points obtained, it would still require a lot of time just to reach the starting point of Stormblood.

If an MMORPG is not able to recruit new players, all that is left is for the game to stabilize and eventually go on a decline. At that moment, the type of operation of the game would shift to one that works hard to slow down the pace of decline. To prevent the game from reaching that point, we would like to prepare as much as we can for the potential new players that may be interested in the game.

Note these systems are currently in early development and may not be ready for the global market until after the launch of Stormblood. Yoshida has a positive outlook in regard to implementation of these potions – though he’s still worried. Right now he’s predicting the launch of this service at some point between the release of Stormblood and the expansion pack that comes after.

  • Krijn van Alten

    I never understood why they are so hesitated with this. I am a player from the first moment, so I do not need it, but I can fully understand that as a new player now, it can feel like to much to go through before you are on the current level end game content.

  • sagermeister

    I don’t approve of this new players should have to put the same amount of blood sweat and tears in to character lv ing

  • alef321

    free money for square.

  • Codes McGodes

    I normally wouldn’t care if someone wants to waste money on something like this, but from a party stand point this is a bad idea. Anyone that’s too lazy to learn the class will probably be fucking terrible in a raid.

  • Starlord

    I understand to a point that people want to play with their friends ASAP, but people are essentially jumping over like 70% of the game, Which will in the end (imo) be a waste of money for shoving away the much of the game.

    People complain a lot in any MMO about not having little content to do, when there is plenty of content, and people jump over half the game and then after awhile “may” have a problem of the game due to lack of content… *throws hands up in the air!”

    This doesn’t apply to all people, but I have seen this happen way to many times to count. Personally, I would be willing to make a new character to play with new players, so they can experience the world from it’s Vanilla stage all the way up too the most recent patch. (That’s just me).

    Then there is the matter of people not fulfilling the role properly they chose to do when picking a job. I personally disagree with the jump potion, so I do hope they don’t go through with this.. Although 43 bucks is a hefty price to jump “1” job to 50, so I am not sure many would bite the bullet and fork over that much cash. Not like it takes a long time to get to 1-50 anyways 2-5 days (2 days if you are a non-stop player). With the POTD content, you can level up insanely quick ( probably even a days worth.)

  • Miqote

    I can’t wait for Stormblood

  • •december

    How hardcore they’re working on 14, post-production,
    we’re gonna need that same dedication for FFXV just saying.

  • Lynnemkile

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  • Randy Marsh

    I never truly understood the people complaining about this leveling potion stuff. I’m going to sound like a total jerkwad, but it truly doesn’t matter. This is like getting mad that people got ilv 90 mythology gear during the 2.0 job quests, the primal focus weapons and the ilv100 stuff in the 2.1 – 2.5 now, when I had to do tome grinding and sit through bad Titan EX ptys for weeks. Truly, this is how blood mmos work.

    Other mmos do this and honestly I’ve seen plenty of people who have poured in all the time I’ve poured into my character and they’re pretty much bad at the game. Seriously I’m friends with a person that thinks Wanderer’s for BRD makes them do terrible dps, and she’s been my friend for nearly two years and has been playing since launch. Hell there’s people in duty finder in post 50 and even 60 dungeons that play like total freaking trash; darkside refusing tanks, non-dpsing healers, ice mages, non-mage stance ranged dps, FREAKING PIERCING TALON SPAMMING DRGS. The list goes on.

    The point is, this whole level jumping effect effecting the player skill doesn’t matter when it comes to effecting player skill, its having the mental capacity, the ability to not to be full of yourself and accepting tips and strategies that effects one’s skill when in dungeons.

  • EnclosureHD

    This game DEAD. FACTS
    There is no end game stuff.
    PF is Desert. Cant wait for Jump potions.
    RF no comments. LOL

  • Stonespear

    I like it. Stopped playing early this year as I got a little tired of the same content and wanted to give the game a break and let new content appear. At this point I’m just waiting for Stormblood and I’d happily purchase a potion or two to boost me up.

    MMO’s leveling systems are old-hat to me at this stage, from Ultima to this point I just want to enjoy some story, some dungeons and some duty finder raids and have some fun.

    I doubt this will be an issue for those who do hardcore raids as people will still need to gear up, and groups will drop bad players in a flash. On the cutting edge you won’t be seeing newly “jumped” people as their gear simply won’t be good enough to be considered.

  • Sothe Zephyr

    Actually since 14 is an mmo, it needs all this work – there is no real post-production. XV should’ve been complete at launch, without needing post-production work, as opposed to XIV which is evolving over time because its an ongoing game.

  • Sothe Zephyr

    Personally, I don’t like the thought of new players skipping all of this beautiful game’s content and getting right to the current stuff – as a lot of people won’t grasp, or try to learn, their class in the now current dungeons of Stormblood. I also don’t like people being able to skip over all of the time and effort other people had to put in.

    However – I like the thought of this game being more open to new players and getting them engaged in this wonderful world, and in their defense, 2.0’s pacing is pretty trash all things considered. Also, if someone is willing to fork over ~$40 for this plus the game and expansions, they are probably more willing to catch up mechanic wise.
    So overall, I think this will be a good thing.
    I dislike it, but i understand it.

  • Somnus92

    Although I do understand Naoki’s points and since it’s aimed towards new players like me, who’s looking to play FFXIV for the first time starting next year, I personally wouldn’t be using those Jump/Boost potions since I want to explore everything this game has to offer.

  • •december

    “Should’ve been”, hahaha yes we know, but it wasn’t.
    It was rushed half-way through, because of deadline/contract.
    You should know that if you played it! It’s an Unfinished masterpiece,
    circa Chapter 7 you can tell there’s a lot the game is missing

  • Eleanorrbryant

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