Dissidia Final Fantasy NT's story continues from the PSP game

This week’s Weekly Famitsu issue has the latest scoop on Dissidia Final Fantasy NT, the long-awaited new Dissidia Final Fantasy game due out for PlayStation 4 worldwide next year.

Although most of the information in the article has been already covered before, the magazine also has an interview with Director Takeo Kujiraoka and Producer Ichiro Hazama which delves further into the storyline and feature aspects. Hachima has provided a detailed summary of the interview, which we have translated below.

NT, The PlayStation 4 version, is based on the Arcade version while adding more depth to the world setting and storyline. There will not be a mode dedicated for storyline though as versus battle is the main aspect of the game. However, as players go through multiple battles, the story will be unveiled naturally.

The story in NT happens a long time after the battle in the original PSP game. It will explain why conflicts among deities are happening in the Arcade version even though the story should have been completely finished in the previous title. As the story is a continuation from the PSP game, the characters will have a reunion rather than a meeting for the first time.

Although the characters lost their memories of their respective titles when coming to this world in the PSP game, they regain those memories up to the end of their stories here in NT, as well as retaining their memories from the PSP game, thus making them fully confident. Some characters will have costumes that are different from the Arcade version in story, for example FFVII‘s Cloud, which is based on the events in Advent Children.

When NT gets released for PS4, it will have every playable character, stage and EX skills that are available in the Arcade version at that time. However it does not mean that they will be ignoring the Arcade version after that, as future updates will be coming first to Arcade, and only after some amount of time those updates will be brought over to NT.

The main focus of NT will be in the Battle mode, but the development team will add features that can make the game more enjoyable to players who are not too good at versus, such as selectable difficulty when fighting CPU enemies, or rules that feel like party games that are exclusive to the PS4 version.

Dissidia Final Fantasy NT is due out for PlayStation 4 worldwide simultaneously in early 2018.

Edited and syndicated from our sister site, RPG Site.


About the Author

Erren Van Duine As a self-professed Final Fantasy fan, Erren created Nova Crystallis in 2009 as a place to collect the latest information on her favorite series. As owner and Editor-in-Chief, she also spends her time as a freelance illustrator.

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